Mars

( n.)

   A  legendary  tragic failure, the archetypal Hacker Dream Gone Wrong.
   Mars  was  the  code name for a family of PDP-10-compatible computers
   built  by  Systems  Concepts (now, The SC Group): the multi-processor
   SC-30M,   the   small   uniprocessor   SC-25,   and  the  never-built
   superprocessor  SC-40.  These  machines  were  marvels of engineering
   design;  although  not much slower than the unique {Foonly} F-1, they
   were  physically smaller and consumed less power than the much slower
   {DEC}  KS10  or  Foonly  F-2,  F-3,  or  F-4 machines. They were also
   completely  compatible  with  the DEC KL10, and ran all KL10 binaries
   (including  the operating system) with no modifications at about 2--3
   times faster than a KL10.

   When DEC cancelled the Jupiter project in 1983 (their followup to the
   PDP-10),  Systems  Concepts  should  have made a bundle selling their
   machine  into shops with a lot of software investment in PDP-10s, and
   in  fact  their  spring  1984  announcement generated a great deal of
   excitement  in  the  PDP-10 world. TOPS-10 was running on the Mars by
   the  summer  of  1984,  and TOPS-20 by early fall. Unfortunately, the
   hackers  running  Systems  Concepts  were  much  better  at designing
   machines  than at mass producing or selling them; the company allowed
   itself  to be sidetracked by a bout of perfectionism into continually
   improving   the  design,  and  lost  credibility  as  delivery  dates
   continued  to  slip.  They  also overpriced the product ridiculously;
   they  believed  they  were competing with the KL10 and {VAX} 8600 and
   failed  to reckon with the likes of Sun Microsystems and other hungry
   startups building workstations with power comparable to the KL10 at a
   fraction  of  the  price.  By the time SC shipped the first SC-30M to
   Stanford  in late 1985, most customers had already made the traumatic
   decision  to  abandon the PDP-10, usually for VMS or Unix boxes. Most
   of the Mars computers built ended up being purchased by CompuServe.

   This tale and the related saga of {Foonly} hold a lesson for hackers:
   if you want to play in the {Real World}, you need to learn Real World
   moves.

[glossary]
[Reference(s) to this entry by made by: {Foonly}{PDP-10}]