evil

( adj.)

   As  used  by  hackers,  implies that some system, program, person, or
   institution is sufficiently maldesigned as to be not worth the bother
   of     dealing     with.     Unlike    the    adjectives    in    the
   {cretinous}/{losing}/{brain-damaged}  series,  evil  does  not  imply
   incompetence  or  bad  design,  but  rather  a set of goals or design
   criteria  fatally incompatible with the speaker's. This usage is more
   an  esthetic  and  engineering  judgment  than  a  moral  one  in the
   mainstream  sense.  "We  thought about adding a {Blue Glue} interface
   but  decided  it  was too evil to deal with." "{TECO} is neat, but it
   can  be  pretty evil if you're prone to typos." Often pronounced with
   the  first  syllable  lengthened,  as  /eeee'vil/.  Compare {evil and
   rude}.

[glossary]
[Reference(s) to this entry by made by: {COBOL}{EBCDIC}{evil and rude}{number-crunching}{Pentagram Pro}]