demo

( /de´moh/)

   [short for `demonstration']

   1. v. To demonstrate a product or prototype. A far more effective way
   of  inducing  bugs  to  manifest  than  any  number  of  {test} runs,
   especially when important people are watching.

   2.  n. The act of demoing. "I've gotta give a demo of the drool-proof
   interface; how does it work again?"

   3.   n.  Esp.  as  demo  version,  can  refer  either  to  an  early,
   barely-functional  version  of  a  program  which  can  be  used  for
   demonstration purposes as long as the operator uses exactly the right
   commands   and   skirts   its   numerous   bugs,   deficiencies,  and
   unimplemented  portions,  or  to  a  special  version  of  a  program
   (frequently  with  some  features  crippled)  which is distributed at
   little or no cost to the user for enticement purposes.

   4.  [{demoscene}] A sequence of {demoeffect}s (usually) combined with
   self-composed music and hand-drawn ("pixelated") graphics. These days
   (1997)  usually  built  to  attend  a {compo}. Often called eurodemos
   outside  Europe,  as  most  of the {demoscene} activity seems to have
   gathered  in  northern  Europe  and  especially Scandinavia. See also
   {intro}, {dentro}.

[glossary]
[Reference(s) to this entry by made by: {compo}{demo mode}{demogroup}{demoscene}{dentro}{eurodemo}{intro}{QWERTY}{test}]