chain
1. vi. [orig. from BASIC's CHAIN statement] To hand off execution to
a child or successor without going through the {OS} command
interpreter that invoked it. The state of the parent program is lost
and there is no returning to it. Though this facility used to be
common on memory-limited micros and is still widely supported for
backward compatibility, the jargon usage is semi-obsolescent; in
particular, most Unix programmers will think of this as an {exec}.
Oppose the more modern subshell.
2. n. A series of linked data areas within an operating system or
application. Chain rattling is the process of repeatedly running
through the linked data areas searching for one which is of interest
to the executing program. The implication is that there is a very
large number of links on the chain.
[glossary]
[Reference(s) to this entry by made by: {exec}]