virtual reality

( n.)

   1. Computer simulations that use 3-D graphics and devices such as the
   Dataglove  to  allow  the  user  to interact with the simulation. See
   {cyberspace}.

   2.   A   form   of   network  interaction  incorporating  aspects  of
   role-playing  games, interactive theater, improvisational comedy, and
   `true  confessions'  magazines.  In  a virtual reality forum (such as
   Usenet's   alt.callahans   newsgroup  or  the  {MUD}  experiments  on
   Internet),  interaction  between  the  participants is written like a
   shared novel complete with scenery, foreground characters that may be
   personae  utterly  unlike  the  people  who  write  them,  and common
   background characters manipulable by all parties. The one iron law is
   that  you  may  not write irreversible changes to a character without
   the consent of the person who `owns' it. Otherwise anything goes. See
   {bamf}, {cyberspace}, {teledildonics}.

[glossary]
[Reference(s) to this entry by made by: {bamf}{cyberspace}{jack in}{MUD}{VR}]